• Galactic Power Breakdown

    cur / max
    diff
    Overall
    17 %
    13,521/75,405
    61,884
    Level
    47 %
    929/1,976
    1,047
    Star Influence
    4 %
    1,100/23,660
    22,559
    Ability Levels
    20 %
    491/2,451
    1,961
    Crew
    23 %
    11,003/47,319
    36,317
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    23 %
    7,335/31,546
    24,211
    Level
    85 %
    1,697/1,976
    279
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    47 %
    1,127/2,354
    1,227
    Gear Pieces
    33 %
    2,543/7,515
    4,973
    Mods
    19 %
    450/2,295
    1,845
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    13521
  • Primary Attributes
    Strength (STR) 715
    Agility (AGI) 1,438
    Tactics (TAC) 715
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 35,411(22,541)
    Protection 7,513(7,513)
    Speed 129(17)
    Critical Damage 150%
    Potency 13.1%(13.1%)
    Tenacity 28.1%(13.1%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,723(2,710)
    Physical Critical Chance 34.58%(0.62%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.5%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,716
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.8%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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