• Galactic Power Breakdown

    cur / max
    diff
    Overall
    30 %
    9,820/32,695
    22,875
    Level
    100 %
    1,976/1,976
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    23 %
    818/3,503
    2,685
    Gear Pieces
    41 %
    3,150/7,515
    4,365
    Mods
    53 %
    1,218/2,295
    1,077
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Health Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +8Speed (2)
    +1.38%Defense (1)
    +2241Protection (3)
    +624Health (2)
    1-A
    Mk V-A Health Receiver
    1-A
    Primary Stats
    +2.5%Protection
    Secondary Stats
    +1.5%Potency (1)
    +1.05%Health (1)
    +7Defense (1)
    +2.02%Critical Chance (1)
    15-B
    Mk V-B Health Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +8Speed (2)
    +116Offense (3)
    +453Protection (1)
    +1.99%Critical Chance (1)
    15-B
    Mk V-B Health Holo-Array
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +0.47%Offense (1)
    +3.98%Defense (3)
    +3Speed (1)
    +3.29%Tenacity (2)
    15-C
    Mk V-C Health Data-Bus
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +9Speed (2)
    +37Offense (1)
    +3.9%Tenacity (2)
    +0.29%Offense (1)
    15-C
    Mk V-C Health Multiplexer
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.07%Defense (1)
    +3.94%Potency (3)
    +354Health (1)
    +9Defense (1)
  • Gear Needed

    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 5 Arakyd Droid CallerMk V
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 3 Carbanti Sensor ArrayMk III
    2
    Mk 8 BlasTech Weapon ModMk VIII
    1
    Mk 3 Sienar Holo ProjectorMk III
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 8 BioTech ImplantMk VIII
    3
    Mk 5 A/KT Stun GunMk V
    1
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 8 Loronar Power CellMk VIII
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 10 BlasTech Weapon ModMk X
    1
    Mk 12 ArmaTek VisorMk XII
    1
    Mk 12 ArmaTek Tactical DataMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Plasma) - Baze Malbus
    1
  • 9820
    Power
  • Primary Attributes
    Strength (STR) 992
    Agility (AGI) 559
    Tactics (TAC) 488
    Strength Growth (STR) 7.0
    Agility Growth (AGI) 4.7
    Tactics Growth (TAC) 3.9
    Mastery 0
  • General
    Health 26,047(6,158)
    Protection 29,787(14,126)
    Speed 118(28)
    Critical Damage 150%
    Potency 41.44%(5.44%)
    Tenacity 34.19%(7.19%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,900(261)
    Physical Critical Chance 27.47%(4.01%)
    Armor Penetration 25
    Physical Accuracy 0%
  • Physical Survivability
    Armor 31.2%(4.6%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,445(233)
    Special Critical Chance 14.01%(4.01%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 15.6%(3.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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