• Galactic Power Breakdown

    cur / max
    diff
    Overall
    44 %
    17,140/38,292
    21,152
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    4,287/9,099
    4,812
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    65 %
    1,511/2,295
    785
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Crit Chance Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +24Offense (1)
    +2.5%Defense (2)
    +1053Protection (2)
    +3.55%Tenacity (2)
    15-A
    Mk V-A Crit Chance Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +1.82%Health (2)
    +0.53%Offense (1)
    +4.58%Protection (3)
    +614Health (2)
    15-B
    Mk V-B Crit Damage Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +66Offense (2)
    +1184Protection (2)
    +3.59%Potency (2)
    +0.51%Offense (1)
    15-B
    Mk V-B Crit Damage Holo-Array
    15-B
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +1.87%Critical Chance (1)
    +1.27%Defense (1)
    +4.48%Tenacity (3)
    +3.18%Potency (2)
    15-C
    Mk V-C Crit Damage Data-Bus
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +2.99%Critical Chance (2)
    +2.52%Defense (2)
    +822Protection (1)
    +26Offense (1)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +24%Potency
    Secondary Stats
    +9Speed (2)
    +992Protection (2)
    +0.94%Defense (1)
    +21Defense (3)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    2
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 17140
    Power
  • Primary Attributes
    Strength (STR) 922
    Agility (AGI) 736
    Tactics (TAC) 635
    Strength Growth (STR) 8.6
    Agility Growth (AGI) 5.7
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 18,730(934)
    Protection 28,921(9,503)
    Speed 186(39)
    Critical Damage 216%(66%)
    Potency 58.76%(30.76%)
    Tenacity 40.03%(8.03%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,331(240)
    Physical Critical Chance 46.78%(12.86%)
    Armor Penetration 50
    Physical Accuracy 0%
  • Physical Survivability
    Armor 28.9%(4.7%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,767(222)
    Special Critical Chance 22.86%(12.86%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.3%(4.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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