• Galactic Power Breakdown

    cur / max
    diff
    Overall
    52 %
    18,129/34,527
    16,398
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    60 %
    4,536/7,515
    2,979
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.46%Tenacity (1)
    +12Speed (3)
    +1359Protection (2)
    +2.63%Defense (2)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +679Health (2)
    +1.15%Potency (1)
    +3.42%Protection (2)
    +3.57%Defense (3)
    15-A
    Mk V-A Crit Chance Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.15%Tenacity (1)
    +2.59%Health (3)
    +3.31%Potency (2)
    +8Speed (2)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +3.05%Defense (2)
    +12Speed (3)
    +1.95%Potency (1)
    +4%Protection (2)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +252Health (1)
    +11Speed (2)
    +119Offense (4)
    +1.2%Defense (1)
    15-A
    Mk V-A Crit Chance Multiplexer
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +2.19%Tenacity (1)
    +8.72%Protection (5)
    +5Speed (1)
    +7Defense (1)
  • Gear Needed

    Mk 4 CEC Fusion FurnaceMk IV
    1
    Mk 5 Nubian Design TechMk V
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 9 BioTech ImplantMk IX
    1
    Mk 4 Czerka Stun CuffsMk IV
    2
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Ionic) - Rey (Scavenger)
    1
  • 18129
    Power
  • Primary Attributes
    Strength (STR) 571
    Agility (AGI) 1,079
    Tactics (TAC) 522
    Strength Growth (STR) 5.3
    Agility Growth (AGI) 8.0
    Tactics Growth (TAC) 4.4
    Mastery 0
  • General
    Health 12,932(1,234)
    Protection 22,469(7,351)
    Speed 230(78)
    Critical Damage 216%(66%)
    Potency 11.41%(6.41%)
    Tenacity 30.79%(4.79%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,752(391)
    Physical Critical Chance 44.88%(8%)
    Armor Penetration 44
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.5%(4.2%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,616(276)
    Special Critical Chance 18%(8%)
    Resistance Penetration 5
    Special Accuracy 0%
  • Special Survivability
    Resistance 11%(2.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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