• Galactic Power Breakdown

    cur / max
    diff
    Overall
    64 %
    55,959/86,759
    30,800
    Level
    0 %
    2/1,976
    1,974
    Star Influence
    70 %
    18,653/26,483
    7,831
    Ability Levels
    0 %
    0/5,334
    5,334
    Crew
    70 %
    37,305/52,967
    15,662
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    70 %
    24,870/35,311
    10,441
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    87 %
    5,334/6,119
    785
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    82 %
    1,899/2,295
    396
    Relic Modifier
    27 %
    1,173/4,335
    3,162
    Relic Tier
    27 %
    2,319/8,418
    6,099
  • Power
    55959
  • Primary Attributes
    Strength (STR) 383
    Agility (AGI) 479
    Tactics (TAC) 287
    Strength Growth (STR) 8.3
    Agility Growth (AGI) 10.4
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 79,982(73,088)
    Protection 73,088(73,088)
    Speed 174(66)
    Critical Damage 150%
    Potency 47.75%(47.75%)
    Tenacity 62.75%(47.75%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 8,193(7,523)
    Physical Critical Chance 17.96%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 43.8%(21.6%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 688
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 42.7%(34.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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