• Galactic Power Breakdown

    cur / max
    diff
    Overall
    52 %
    18,268/34,527
    16,259
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    53 %
    1,238/2,295
    1,058
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-E
    Mk V-E Crit Damage Transmitter
    15-E
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +44Offense (1)
    +270Health (1)
    +1.48%Defense (1)
    +1.84%Potency (1)
    15-B
    Mk V-B Crit Damage Receiver
    15-B
    Primary Stats
    +5.88%Health
    Secondary Stats
    +0.36%Offense (1)
    +5.25%Potency (3)
    +7Speed (2)
    +1.97%Critical Chance (1)
    15-D
    Mk V-D Crit Damage Processor
    15-D
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +4.17%Potency (2)
    +2.07%Protection (1)
    +807Protection (1)
    +257Health (1)
    15-E
    Mk V-E Crit Damage Holo-Array
    15-E
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3Speed (1)
    +25Offense (1)
    +2.1%Protection (1)
    +7Defense (1)
    15-B
    Mk V-B Crit Chance Data-Bus
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +3.62%Tenacity (2)
    +64Offense (2)
    +0.43%Offense (1)
    +1.6%Health (2)
    15-E
    Mk V-E Crit Chance Multiplexer
    15-E
    Primary Stats
    +5.88%Health
    Secondary Stats
    +1.62%Critical Chance (1)
    +28Offense (1)
    +1.77%Tenacity (1)
    +0.48%Offense (1)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    1
    MK 8 Neuro-Saav ElectrobinocularsMk VIII
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    2
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 8 Loronar Power CellMk VIII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Wrist BandMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Data PadMk XII
    1
    Power Cell Injector (Plasma) - General Veers
    1
  • 18268
    Power
  • Primary Attributes
    Strength (STR) 620
    Agility (AGI) 683
    Tactics (TAC) 1,102
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 7.2
    Mastery 0
  • General
    Health 15,747(2,320)
    Protection 30,348(7,209)
    Speed 141(10)
    Critical Damage 180%(30%)
    Potency 57.26%(11.26%)
    Tenacity 32.38%(5.38%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,589(323)
    Physical Critical Chance 37.97%(11.59%)
    Armor Penetration 35
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27%(4.6%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 3,180(362)
    Special Critical Chance 22.22%(11.59%)
    Resistance Penetration 44
    Special Accuracy 0%
  • Special Survivability
    Resistance 22.5%(4.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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