• Galactic Power Breakdown

    cur / max
    diff
    Overall
    7 %
    7,164/98,433
    91,269
    Level
    16 %
    329/1,976
    1,647
    Star Influence
    1 %
    315/31,074
    30,759
    Ability Levels
    6 %
    224/3,236
    3,012
    Crew
    10 %
    6,297/62,149
    55,851
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    9 %
    3,198/34,527
    31,329
    Level
    16 %
    329/1,976
    1,647
    Stars
    9 %
    450/4,655
    4,205
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    16 %
    1,242/7,515
    6,273
    Mods
    34 %
    788/2,295
    1,508
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    11 %
    3,799/34,527
    30,728
    Level
    19 %
    386/1,976
    1,590
    Stars
    9 %
    450/4,655
    4,205
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    23 %
    1,746/7,515
    5,769
    Mods
    36 %
    828/2,295
    1,467
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    7164
  • Primary Attributes
    Strength (STR) 591
    Agility (AGI) 1,188
    Tactics (TAC) 591
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 20,272(9,634)
    Protection 3,211(3,211)
    Speed 138(8)
    Critical Damage 150%
    Potency 5.59%(5.59%)
    Tenacity 20.59%(5.59%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,821(1,158)
    Physical Critical Chance 30.04%(0.25%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,418
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.7%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord