• Galactic Power Breakdown

    cur / max
    diff
    Overall
    25 %
    8,785/34,527
    25,742
    Level
    100 %
    1,976/1,976
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    39 %
    2,121/5,334
    3,213
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    0 %
    9/2,295
    2,286
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    1-A
    Mk V-A Crit Chance Transmitter
    1-A
    Primary Stats
    +0.63%Offense
    Secondary Stats
    +350Health (1)
    +4Speed (1)
    +6Defense (1)
    +1.22%Defense (1)
    1-A
    Mk V-A Potency Receiver
    1-A
    Primary Stats
    +0.63%Offense
    Secondary Stats
    +1.86%Critical Chance (1)
    +1.59%Potency (1)
    +33Offense (1)
    +355Health (1)
    1-B
    Mk V-B Crit Damage Processor
    1-B
    Primary Stats
    +1.25%Defense
    Secondary Stats
    +0.53%Offense (1)
    +387Health (1)
    +1.88%Protection (1)
    1-B
    Mk V-B Crit Chance Holo-Array
    1-B
    Primary Stats
    +4.5%Critical Damage
    Secondary Stats
    +3Speed (1)
    +1.67%Tenacity (1)
    +6Defense (1)
    1-B
    Mk V-B Crit Damage Data-Bus
    1-B
    Primary Stats
    +0.63%Health
    Secondary Stats
    +472Protection (1)
    +280Health (1)
    +0.39%Offense (1)
    1-A
    Mk V-A Offense Multiplexer
    1-A
    Primary Stats
    +3%Tenacity
    Secondary Stats
    +4Speed (1)
    +0.53%Offense (1)
    +5Defense (1)
    +390Health (1)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    1
    Mk 4 Chedak ComlinkMk IV
    3
    Mk 9 Kyrotech Battle ComputerMk IX
    2
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 5 Chedak ComlinkMk V
    2
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Plasma) - STAP
    1
  • 8785
    Power
  • Primary Attributes
    Strength (STR) 521
    Agility (AGI) 500
    Tactics (TAC) 356
    Strength Growth (STR) 2.7
    Agility Growth (AGI) 3.6
    Tactics Growth (TAC) 2.7
    Mastery 0
  • General
    Health 14,524(1,841)
    Protection 25,265(929)
    Speed 181(11)
    Critical Damage 154.5%(4.5%)
    Potency 4.59%(1.59%)
    Tenacity 49.67%(4.67%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,841(80)
    Physical Critical Chance 33.61%(5.86%)
    Armor Penetration 37
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%(2.1%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 971(57)
    Special Critical Chance 15.86%(5.86%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10.9%(2.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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