• Galactic Power Breakdown

    cur / max
    diff
    Overall
    42 %
    16,272/38,292
    22,020
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    4,287/9,099
    4,812
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    58 %
    1,350/2,295
    945
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Crit Chance Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +13Defense (2)
    +2.79%Potency (2)
    +501Protection (1)
    +4Speed (1)
    15-D
    Mk V-D Crit Damage Receiver
    15-D
    Primary Stats
    +30Speed
    Secondary Stats
    +2.41%Protection (2)
    +5Defense (1)
    +803Protection (1)
    +2.19%Critical Chance (1)
    15-C
    Mk V-C Crit Damage Processor
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +75Offense (2)
    +1.22%Protection (1)
    +1.67%Health (2)
    +5Speed (1)
    15-B
    Mk V-B Crit Damage Holo-Array
    15-B
    Primary Stats
    +12%Critical Chance
    Secondary Stats
    +8Speed (2)
    +0.42%Offense (1)
    +520Health (2)
    +3.08%Tenacity (2)
    15-C
    Mk V-C Crit Damage Data-Bus
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +46Offense (1)
    +8Speed (2)
    +998Protection (2)
    +0.35%Offense (1)
    15-C
    Mk V-C Crit Chance Multiplexer
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3Speed (1)
    +5.64%Potency (3)
    +1.01%Health (1)
    +359Health (1)
  • Gear Needed

    Mk 4 Sienar Holo ProjectorMk IV
    2
    Mk 5 A/KT Stun GunMk V
    2
    Mk 3 Czerka Stun CuffsMk III
    2
    Mk 4 Chedak ComlinkMk IV
    1
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 16272
    Power
  • Primary Attributes
    Strength (STR) 897
    Agility (AGI) 736
    Tactics (TAC) 635
    Strength Growth (STR) 8.6
    Agility Growth (AGI) 5.7
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 18,434(1,338)
    Protection 26,987(7,569)
    Speed 205(58)
    Critical Damage 180%(30%)
    Potency 36.43%(8.43%)
    Tenacity 35.08%(3.08%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,142(346)
    Physical Critical Chance 56.1%(22.19%)
    Armor Penetration 26
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26%(3.5%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,859(314)
    Special Critical Chance 32.19%(22.19%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.3%(3.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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