• Galactic Power Breakdown

    cur / max
    diff
    Overall
    30 %
    11,646/38,292
    26,646
    Level
    100 %
    1,976/1,976
    Stars
    9 %
    450/4,655
    4,205
    Ability Levels
    40 %
    3,657/9,099
    5,442
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    67 %
    1,559/2,295
    737
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Crit Damage Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +233Health (1)
    +69Offense (2)
    +1.32%Protection (1)
    +6Speed (2)
    15-B
    Mk V-B Health Receiver
    15-B
    Primary Stats
    +30Speed
    Secondary Stats
    +22Defense (3)
    +1.83%Critical Chance (1)
    +86Offense (2)
    +1.15%Tenacity (1)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +71Offense (2)
    +5Speed (1)
    +1.27%Offense (3)
    +1039Protection (2)
    15-A
    Mk V-A Offense Holo-Array
    15-A
    Primary Stats
    +12%Critical Chance
    Secondary Stats
    +489Protection (1)
    +140Offense (4)
    +3.63%Protection (2)
    +5Speed (1)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +3Speed (1)
    +1.39%Offense (3)
    +120Offense (3)
    +1.69%Potency (1)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +119Offense (3)
    +7Speed (2)
    +0.31%Offense (1)
    +1.61%Health (2)
  • Gear Needed

    Mk 4 Sienar Holo ProjectorMk IV
    2
    Mk 5 A/KT Stun GunMk V
    2
    Mk 3 Czerka Stun CuffsMk III
    2
    Mk 4 Chedak ComlinkMk IV
    1
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 11646
    Power
  • Primary Attributes
    Strength (STR) 438
    Agility (AGI) 430
    Tactics (TAC) 380
    Strength Growth (STR) 3.2
    Agility Growth (AGI) 2.1
    Tactics Growth (TAC) 1.7
    Mastery 0
  • General
    Health 9,208(374)
    Protection 26,471(7,053)
    Speed 203(56)
    Critical Damage 180%(30%)
    Potency 29.69%(1.69%)
    Tenacity 57.15%(25.15%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,094(726)
    Physical Critical Chance 42.67%(13.83%)
    Armor Penetration 26
    Physical Accuracy 0%
  • Physical Survivability
    Armor 17.2%(3.7%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,620(687)
    Special Critical Chance 23.84%(13.84%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 14.6%(3.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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