• Galactic Power Breakdown

    cur / max
    diff
    Overall
    32 %
    11,182/34,527
    23,345
    Level
    100 %
    1,976/1,976
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    51 %
    2,751/5,334
    2,583
    Gear Pieces
    51 %
    3,863/7,515
    3,653
    Mods
    68 %
    1,581/2,295
    714
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Crit Damage Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +11Speed (2)
    +0.97%Defense (1)
    +1.27%Critical Chance (1)
    +6.06%Tenacity (3)
    15-A
    Mk V-A Health Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +2%Tenacity (1)
    +18Defense (2)
    +71Offense (2)
    +6.03%Potency (3)
    15-B
    Mk V-B Health Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.48%Protection (1)
    +5.21%Potency (3)
    +495Protection (1)
    +10Speed (2)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +12%Critical Chance
    Secondary Stats
    +2.84%Potency (2)
    +0.86%Offense (2)
    +2.26%Defense (2)
    +8Speed (2)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +3.37%Critical Chance (2)
    +9Speed (2)
    +1007Protection (2)
    +3.42%Protection (2)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +24%Potency
    Secondary Stats
    +496Health (2)
    +97Offense (3)
    +10Speed (2)
    +0.72%Health (1)
  • Gear Needed

    Mk 9 Kyrotech Battle ComputerMk IX
    3
    Mk 5 A/KT Stun GunMk V
    1
    Mk 4 Chedak ComlinkMk IV
    3
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 5 Chedak ComlinkMk V
    2
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Plasma) - STAP
    1
  • 11182
    Power
  • Primary Attributes
    Strength (STR) 579
    Agility (AGI) 574
    Tactics (TAC) 414
    Strength Growth (STR) 3.4
    Agility Growth (AGI) 4.5
    Tactics Growth (TAC) 3.4
    Mastery 0
  • General
    Health 15,602(2,475)
    Protection 20,067(2,368)
    Speed 245(78)
    Critical Damage 180%(30%)
    Potency 41.08%(38.08%)
    Tenacity 43.06%(8.06%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,147(283)
    Physical Critical Chance 45.6%(16.64%)
    Armor Penetration 37
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.7%(3.8%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,291(238)
    Special Critical Chance 26.64%(16.64%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 12.7%(3.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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