• Galactic Power Breakdown

    cur / max
    diff
    Overall
    10 %
    8,489/78,288
    69,799
    Level
    70 %
    1,388/1,976
    588
    Star Influence
    1 %
    317/23,660
    23,342
    Ability Levels
    8 %
    440/5,334
    4,895
    Crew
    13 %
    6,345/47,319
    40,974
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    13 %
    4,230/31,546
    27,316
    Level
    18 %
    366/1,976
    1,610
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    15 %
    359/2,354
    1,995
    Gear Pieces
    11 %
    846/7,515
    6,669
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    8489
  • Primary Attributes
    Strength (STR) 822
    Agility (AGI) 822
    Tactics (TAC) 1,437
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 25,937(11,141)
    Protection 7,427(7,427)
    Speed 110(9)
    Critical Damage 150%
    Potency 7.23%(7.23%)
    Tenacity 22.23%(7.23%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,670(659)
    Physical Critical Chance 23.67%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 6,450(3,002)
    Special Critical Chance 12.88%(2.88%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.7%(0.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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