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Characters
Ships
Datacrons
Mods
Omicrons
Zetas
2
Level 9
1
Level 6-8
3
Level 3-5
0
Empty
All
Escalating Conflict
Together. As One.
Lvl 9
Together. As One.
11.81%
Critical Damage
41.29%
Armor Penetration
2.3%
Offense
20.67%
Accuracy
10.11%
Critical Chance
11.56%
Critical Avoidance
Level 3
- Dark Side
Whenever Dark Side allies evade an attack, they gain Offense Up for 1 turn.
Level 6
- Inquisitorius
Whenever a Inquisitorius ally deals damage to an enemy and no other enemy is Blinded, inflict Blind for 2 turns on the target enemy, which can't be resisted.
Level 9
- Third Sister
Whenever any character is defeated, Third Sister gains Hatred for the rest of the battle or until she is defeated. While Third Sister has Hatred, she also has +100% counter chance and +50% Critical Damage.
At the start of Third Sister's turn, all Inquisitorius allies with Taunt dispel all debuffs on themselves, recover 20% Max Health and Max Protection, and gain 20 speed for 2 turns.
Lvl 9
Together. As One.
12.97%
Critical Damage
95.35%
Armor Penetration
28.28%
Accuracy
11.16%
Critical Chance
8.54%
Critical Avoidance
Level 3
- Dark Side
Whenever Dark Side allies are evaded by an enemy, that ally gains Accuracy Up for 2 turns, and they inflict Evasion Down for 2 turns on that enemy, which can't be evaded.
Level 6
- First Order
Whenever First Order allies Stun an enemy, they gain Speed Up and Offense Up for 2 turns and inflict Expose for 2 turns at the end of that turn, which can't be evaded.
Level 9
- Supreme Leader Kylo Ren
Supreme Leader Kylo Ren deals 5% more damage per Relic Amplifier level on all allies present at the start of battle.
Lvl 7
Together. As One.
20.15%
Critical Damage
53.7%
Armor Penetration
1.91%
Critical Chance
18.78%
Critical Avoidance
Level 3
- Dark Side
At the start of the encounter Dark Side allies gain 15% Max Health and Max Protection for each other Dark Side ally.
Level 6
- Inquisitorius
Whenever a Inquisitorius ally deals damage to an enemy and no other enemy is Marked, inflict Marked for 1 turn on the target enemy, which can't be evaded or resisted.
Lvl 3
Together. As One.
4.02%
Offense
6%
Critical Avoidance
Level 3
- Light Side
Whenever Light Side allies are evaded by an enemy, that ally gains Accuracy Up for 2 turns, and they inflict Evasion Down for 2 turns on that enemy, which can't be evaded.
Lvl 3
Together. As One.
5.76%
Critical Damage
1.5%
Critical Chance
Level 3
- Light Side
Whenever Light Side allies evade an attack, they gain Offense Up for 1 turn.
Lvl 3
Together. As One.
38.89%
Armor Penetration
2.14%
Critical Chance
Level 3
- Dark Side
Whenever Dark Side allies evade an attack, they gain Offense Up for 1 turn.
Lvl 2
Together. As One.
46.73%
Armor Penetration
6.15%
Accuracy
Lvl 2
Together. As One.
5.54%
Accuracy
6.89%
Critical Avoidance