• Galactic Power Breakdown

    cur / max
    diff
    Overall
    39 %
    13,449/34,317
    20,868
    Level
    100 %
    1,976/1,976
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    53 %
    2,718/5,124
    2,406
    Gear Pieces
    60 %
    4,536/7,515
    2,979
    Mods
    67 %
    1,560/2,295
    735
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Offense Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +9Defense (1)
    +670Health (2)
    +12Speed (3)
    +3.25%Tenacity (2)
    15-A
    Mk V-A Offense Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +4.99%Potency (3)
    +3.37%Tenacity (2)
    +334Health (1)
    +4.45%Protection (2)
    15-D
    Mk V-D Offense Processor
    15-D
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +4Speed (1)
    +29Offense (1)
    +1211Protection (2)
    +371Health (1)
    15-A
    Mk V-A Offense Holo-Array
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.42%Protection (1)
    +4.33%Potency (3)
    +621Health (2)
    +11Speed (2)
    15-A
    Mk V-A Offense Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +12Speed (3)
    +3.93%Potency (2)
    +37Offense (1)
    +1.31%Health (2)
    15-A
    Mk V-A Offense Multiplexer
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.53%Tenacity (1)
    +1.91%Protection (1)
    +9Speed (2)
    +29Defense (4)
  • Gear Needed

    Mk 9 Kyrotech Battle ComputerMk IX
    2
    Mk 9 Fabritech Data PadMk IX
    1
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 2 Zaltin Bacta GelMk II
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 4 Chedak ComlinkMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Fusion) - Kyle Katarn
    1
  • 13449
    Power
  • Primary Attributes
    Strength (STR) 899
    Agility (AGI) 551
    Tactics (TAC) 538
    Strength Growth (STR) 6.3
    Agility Growth (AGI) 4.7
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 20,954(2,237)
    Protection 37,147(9,771)
    Speed 207(78)
    Critical Damage 150%
    Potency 21.25%(13.25%)
    Tenacity 44.16%(8.16%)
    Health Steal 15%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,896(531)
    Physical Critical Chance 27.71%
    Armor Penetration 26
    Physical Accuracy 0%
  • Physical Survivability
    Armor 34.2%(8.4%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,676(344)
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.3%(7.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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