• Galactic Power Breakdown

    cur / max
    diff
    Overall
    27 %
    9,423/34,527
    25,104
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    20 %
    1,104/5,334
    4,230
    Gear Pieces
    22 %
    1,662/7,515
    5,853
    Mods
    1 %
    27/2,295
    2,268
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-D
    Mk II-D Health Transmitter
    15-D
    Primary Stats
    +2%Offense
    Secondary Stats
    +2.2%Tenacity (2)
    +0.45%Health (1)
    +3Defense (1)
    +0.91%Protection (1)
  • Gear Needed

    Mk 8 BlasTech Weapon ModMk VIII
    1
    Mk 2 Chedak ComlinkMk II
    1
    Mk 4 Nubian Design TechMk IV
    2
    Mk 2 Merr-Sonn Shield GeneratorMk II
    1
    Mk 1 Zaltin Bacta GelMk I
    1
    Mk 6 Nubian Security ScannerMk VI
    2
    Mk 3 Athakam MedpacMk III
    1
    Mk 4 BioTech ImplantMk IV
    1
    Mk 6 Loronar Power CellMk VI
    1
    Mk 4 Merr-Sonn Thermal DetonatorMk IV
    1
    Mk 7 TaggeCo Holo LensMk VII
    2
    Mk 5 A/KT Stun GunMk V
    1
    Mk 5 Arakyd Droid CallerMk V
    1
    Mk 5 Merr-Sonn Shield GeneratorMk V
    1
    Mk 6 TaggeCo Holo LensMk VI
    1
    Mk 6 BioTech ImplantMk VI
    1
    Mk 4 Chedak ComlinkMk IV
    1
    Mk 4 Fabritech Data PadMk IV
    1
    Mk 3 Carbanti Sensor ArrayMk III
    1
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 5 Athakam MedpacMk V
    2
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 10 TaggeCo Holo LensMk X
    1
    Mk 9 Fabritech Data PadMk IX
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 9 BAW Armor ModMk IX
    1
    Mk 8 Loronar Power CellMk VIII
    1
    Mk 12 ArmaTek VisorMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    2
    Power Cell Injector (Ionic) - Barriss Offee
    1
  • 9423
    Power
  • Primary Attributes
    Strength (STR) 845
    Agility (AGI) 563
    Tactics (TAC) 527
    Strength Growth (STR) 7.9
    Agility Growth (AGI) 5.8
    Tactics Growth (TAC) 4.9
    Mastery 0
  • General
    Health 18,475(78)
    Protection 0
    Speed 109
    Critical Damage 150%
    Potency 10%
    Tenacity 23.2%(2.2%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,301(25)
    Physical Critical Chance 20%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 24.4%(0.3%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,426(27)
    Special Critical Chance 10.83%
    Resistance Penetration 5
    Special Accuracy 0%
  • Special Survivability
    Resistance 8.6%(0.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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