• Galactic Power Breakdown

    cur / max
    diff
    Overall
    45 %
    15,622/34,527
    18,905
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    58 %
    1,352/2,295
    944
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-D
    Mk V-D Crit Chance Transmitter
    15-D
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +4.14%Protection (2)
    +8Defense (1)
    +1.49%Potency (1)
    +42Offense (1)
    15-D
    Mk V-D Offense Receiver
    15-D
    Primary Stats
    +30Speed
    Secondary Stats
    +3.42%Tenacity (2)
    +1.2%Critical Chance (1)
    +28Offense (1)
    +5Defense (1)
    15-D
    Mk V-D Crit Chance Processor
    15-D
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3Speed (1)
    +1.43%Tenacity (1)
    +0.56%Offense (1)
    +1109Protection (2)
    15-B
    Mk V-B Offense Holo-Array
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +0.59%Health (1)
    +2.27%Defense (2)
    +2221Protection (3)
    +7Defense (1)
    15-A
    Mk V-A Offense Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.45%Offense (3)
    +569Protection (1)
    +14Defense (2)
    +82Offense (2)
    15-C
    Mk V-C Offense Multiplexer
    15-C
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +16Defense (2)
    +3Speed (1)
    +3.38%Critical Chance (2)
    +34Offense (1)
  • Gear Needed

    Mk 4 Chedak ComlinkMk IV
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 5 Chedak ComlinkMk V
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 3 Carbanti Sensor ArrayMk III
    1
    Mk 6 Chiewab Hypo SyringeMk VI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Fusion) - Young Lando Calrissian
    1
  • 15622
    Power
  • Primary Attributes
    Strength (STR) 623
    Agility (AGI) 1,131
    Tactics (TAC) 596
    Strength Growth (STR) 5.3
    Agility Growth (AGI) 8.0
    Tactics Growth (TAC) 4.4
    Mastery 0
  • General
    Health 12,930(76)
    Protection 28,068(12,077)
    Speed 177(36)
    Critical Damage 150%
    Potency 36.48%(1.48%)
    Tenacity 55.85%(28.85%)
    Health Steal 15%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,868(655)
    Physical Critical Chance 49.79%(12.58%)
    Armor Penetration 43
    Physical Accuracy 0%
  • Physical Survivability
    Armor 28.6%(6.6%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,125(547)
    Special Critical Chance 23.62%(12.58%)
    Resistance Penetration 5
    Special Accuracy 0%
  • Special Survivability
    Resistance 19%(6.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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