• Galactic Power Breakdown

    cur / max
    diff
    Overall
    57 %
    21,439/37,507
    16,068
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    8,315/8,315
    Gear Pieces
    65 %
    4,890/7,515
    2,625
    Mods
    69 %
    1,605/2,295
    690
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1158Health (3)
    +1077Protection (2)
    +9Speed (2)
    +0.61%Health (1)
    15-B
    Mk V-B Potency Receiver
    15-B
    Primary Stats
    +30Speed
    Secondary Stats
    +7Defense (1)
    +0.87%Offense (2)
    +2.02%Health (3)
    +46Offense (1)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1131Protection (2)
    +5Speed (1)
    +4.83%Protection (3)
    +3.72%Potency (2)
    15-A
    Mk V-A Health Holo-Array
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +9Speed (2)
    +156Offense (4)
    +1.23%Protection (1)
    +0.96%Health (1)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +385Health (1)
    +12Defense (2)
    +11Speed (3)
    +3.13%Tenacity (2)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +11Speed (3)
    +1.88%Tenacity (1)
    +2.21%Protection (1)
    +1484Protection (3)
  • Gear Needed

    Mk 9 Kyrotech Battle ComputerMk IX
    1
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 9 Fabritech Data PadMk IX
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 5 Chedak ComlinkMk V
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Fusion) - The MandalorianI
    1
  • 21439
    Power
  • Primary Attributes
    Strength (STR) 801
    Agility (AGI) 1,016
    Tactics (TAC) 471
    Strength Growth (STR) 5.6
    Agility Growth (AGI) 8.1
    Tactics Growth (TAC) 4.3
    Mastery 0
  • General
    Health 21,173(4,122)
    Protection 21,838(5,078)
    Speed 216(75)
    Critical Damage 180%(30%)
    Potency 41.72%(3.72%)
    Tenacity 31.01%(5.01%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,495(332)
    Physical Critical Chance 35.5%
    Armor Penetration 152
    Physical Accuracy 0%
  • Physical Survivability
    Armor 29.6%(5.5%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,408(278)
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 12.3%(4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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