• Galactic Power Breakdown

    cur / max
    diff
    Overall
    22 %
    7,087/31,546
    24,459
    Level
    19 %
    386/1,976
    1,590
    Stars
    100 %
    4,655/4,655
    Ability Levels
    12 %
    293/2,354
    2,061
    Gear Pieces
    23 %
    1,746/7,515
    5,769
    Mods
    0 %
    9/2,295
    2,286
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    1-A
    Mk V-A Crit Chance Transmitter
    1-A
    Primary Stats
    +0.63%Offense
    Secondary Stats
    +2.13%Potency (1)
    +1.63%Protection (1)
    +1.16%Tenacity (1)
    +581Protection (1)
    1-E
    Mk V-E Crit Chance Receiver
    1-E
    Primary Stats
    +1.25%Defense
    Secondary Stats
    1-C
    Mk V-C Health Processor
    1-C
    Primary Stats
    +1.25%Defense
    Secondary Stats
    +0.34%Offense (1)
    +37Offense (1)
    1-C
    Mk IV-C Health Holo-Array
    1-C
    Primary Stats
    +0.5%Offense
    Secondary Stats
    +1.08%Tenacity (1)
    +0.92%Health (1)
    1-E
    Mk V-E Defense Data-Bus
    1-E
    Primary Stats
    +0.63%Health
    Secondary Stats
    1-E
    Mk V-E Defense Multiplexer
    1-E
    Primary Stats
    +0.63%Offense
    Secondary Stats
  • Gear Needed

    Mk 3 Sienar Holo ProjectorMk III
    1
    Mk 7 Fabritech Data PadMk VII
    1
    Mk 5 Chiewab Hypo SyringeMk V
    2
    Mk 3 Athakam MedpacMk III
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 3 Carbanti Sensor ArrayMk III
    5
    Mk 4 Arakyd Droid CallerMk IV
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 7 Loronar Power CellMk VII
    1
    Mk 5 Arakyd Droid CallerMk V
    1
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 4 Carbanti Sensor ArrayMk IV
    1
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    2
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 5 Athakam MedpacMk V
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 4 Czerka Stun CuffsMk IV
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Fusion) - Jedi Knight Guardian
    1
  • 7087
    Power
  • Primary Attributes
    Strength (STR) 557
    Agility (AGI) 379
    Tactics (TAC) 342
    Strength Growth (STR) 8.0
    Agility Growth (AGI) 5.3
    Tactics Growth (TAC) 4.4
    Mastery 0
  • General
    Health 11,420(702)
    Protection 4,491(643)
    Speed 83
    Critical Damage 150%
    Potency 26.13%(2.13%)
    Tenacity 23.24%(2.24%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,023(57)
    Physical Critical Chance 25.67%(4%)
    Armor Penetration 20
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.5%(2.5%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 874(54)
    Special Critical Chance 14%(4%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 12.7%(1.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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