• Galactic Power Breakdown

    cur / max
    diff
    Overall
    31 %
    10,050/31,546
    21,496
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    73 %
    1,724/2,354
    630
    Gear Pieces
    22 %
    1,662/7,515
    5,853
    Mods
    1 %
    35/2,295
    2,261
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    1-E
    Mk IV-E Health Transmitter
    1-E
    Primary Stats
    +0.5%Offense
    Secondary Stats
    1-D
    Mk III-D Health Receiver
    1-D
    Primary Stats
    +3Speed
    Secondary Stats
    +0.81%Potency (1)
    1-E
    Mk III-E Health Processor
    1-E
    Primary Stats
    +0.75%Defense
    Secondary Stats
    15-E
    Mk II-E Defense Holo-Array
    15-E
    Primary Stats
    +4%Defense
    Secondary Stats
    +0.54%Health (1)
    +231Health (1)
    +0.64%Tenacity (1)
    +1.17%Critical Chance (1)
    1-E
    Mk IV-E Health Data-Bus
    1-E
    Primary Stats
    +2%Protection
    Secondary Stats
    1-B
    Mk IV-B Defense Multiplexer
    1-B
    Primary Stats
    +2.8%Potency
    Secondary Stats
    +1.57%Tenacity (1)
    +1.98%Critical Chance (1)
    +4Speed (1)
  • Gear Needed

    Mk 8 BlasTech Weapon ModMk VIII
    1
    Mk 3 Sienar Holo ProjectorMk III
    1
    Mk 7 Fabritech Data PadMk VII
    1
    Mk 5 Chiewab Hypo SyringeMk V
    2
    Mk 3 Athakam MedpacMk III
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 3 Carbanti Sensor ArrayMk III
    5
    Mk 4 Arakyd Droid CallerMk IV
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 7 Loronar Power CellMk VII
    1
    Mk 5 Arakyd Droid CallerMk V
    1
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 4 Carbanti Sensor ArrayMk IV
    1
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    2
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 5 Athakam MedpacMk V
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 4 Czerka Stun CuffsMk IV
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Fusion) - Jedi Knight Guardian
    1
  • 10050
    Power
  • Primary Attributes
    Strength (STR) 801
    Agility (AGI) 521
    Tactics (TAC) 471
    Strength Growth (STR) 8.0
    Agility Growth (AGI) 5.3
    Tactics Growth (TAC) 4.4
    Mastery 0
  • General
    Health 16,656(1,796)
    Protection 0
    Speed 90(7)
    Critical Damage 150%
    Potency 27.61%(3.61%)
    Tenacity 23.2%(2.2%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,314(6)
    Physical Critical Chance 26.52%(3.14%)
    Armor Penetration 20
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.7%(2.7%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,135(5)
    Special Critical Chance 13.14%(3.14%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10.4%(1.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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