• Galactic Power Breakdown

    cur / max
    diff
    Overall
    35 %
    13,473/38,292
    24,819
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    47 %
    4,287/9,099
    4,812
    Gear Pieces
    58 %
    4,359/7,515
    3,156
    Mods
    58 %
    1,332/2,295
    963
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Crit Chance Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.83%Health (2)
    +3.25%Critical Chance (2)
    +2.01%Protection (1)
    +46Offense (1)
    15-E
    Mk IV-E Crit Damage Receiver
    15-E
    Primary Stats
    +4%Offense
    Secondary Stats
    +1.75%Potency (1)
    +7Defense (1)
    +567Protection (1)
    +304Health (1)
    15-C
    Mk V-C Crit Chance Processor
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.62%Protection (1)
    +13Defense (2)
    +3.52%Tenacity (2)
    +357Health (1)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +732Protection (1)
    +896Health (3)
    +3.31%Potency (2)
    +3.59%Critical Chance (2)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.51%Health (2)
    +57Offense (2)
    +2.29%Defense (2)
    +1126Protection (2)
    15-C
    Mk V-C Crit Damage Multiplexer
    15-C
    Primary Stats
    +24%Potency
    Secondary Stats
    +9Speed (2)
    +1.39%Critical Chance (1)
    +7Defense (1)
    +816Health (2)
  • Gear Needed

    Mk 4 Sienar Holo ProjectorMk IV
    2
    Mk 5 A/KT Stun GunMk V
    2
    Mk 3 Czerka Stun CuffsMk III
    2
    Mk 4 Chedak ComlinkMk IV
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 13473
    Power
  • Primary Attributes
    Strength (STR) 771
    Agility (AGI) 617
    Tactics (TAC) 533
    Strength Growth (STR) 6.4
    Agility Growth (AGI) 4.3
    Tactics Growth (TAC) 3.5
    Mastery 0
  • General
    Health 17,696(2,868)
    Protection 27,111(7,693)
    Speed 156(9)
    Critical Damage 180%(30%)
    Potency 57.05%(29.05%)
    Tenacity 35.51%(3.51%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,038(359)
    Physical Critical Chance 48.14%(16.22%)
    Armor Penetration 26
    Physical Accuracy 0%
  • Physical Survivability
    Armor 25.9%(4.5%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,607(307)
    Special Critical Chance 26.22%(16.22%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.3%(4.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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