• Galactic Power Breakdown

    cur / max
    diff
    Overall
    44 %
    15,619/35,311
    19,692
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    60 %
    3,713/6,119
    2,406
    Gear Pieces
    49 %
    3,720/7,515
    3,795
    Mods
    67 %
    1,557/2,295
    738
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Speed Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.06%Potency (2)
    +3.02%Critical Chance (2)
    +3.93%Tenacity (2)
    +1212Protection (2)
    15-B
    Mk V-B Speed Receiver
    15-B
    Primary Stats
    +30Speed
    Secondary Stats
    +971Protection (2)
    +0.87%Health (1)
    +3.4%Tenacity (2)
    +67Offense (2)
    15-B
    Mk V-B Speed Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +18Defense (2)
    +84Offense (2)
    +3.7%Tenacity (2)
    +818Protection (1)
    15-B
    Mk V-B Speed Holo-Array
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +0.93%Offense (2)
    +1.78%Potency (1)
    +353Health (1)
    +5.25%Tenacity (3)
    15-A
    Mk V-A Health Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +3.83%Tenacity (2)
    +1885Protection (3)
    +2.15%Critical Chance (1)
    +9Speed (2)
    15-A
    Mk V-A Health Multiplexer
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.92%Health (2)
    +11Speed (2)
    +0.32%Offense (1)
    +1214Health (3)
  • Gear Needed

    Mk 9 Kyrotech Battle ComputerMk IX
    2
    Mk 7 Kyrotech Shock ProdMk VII
    1
    Mk 6 TaggeCo Holo LensMk VI
    1
    Mk 4 Chedak ComlinkMk IV
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 2 Zaltin Bacta GelMk II
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek VisorMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Fusion) - The Armorer
    1
  • 15619
    Power
  • Primary Attributes
    Strength (STR) 1,077
    Agility (AGI) 546
    Tactics (TAC) 529
    Strength Growth (STR) 7.3
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 5.4
    Mastery 0
  • General
    Health 27,030(5,479)
    Protection 25,249(4,886)
    Speed 206(64)
    Critical Damage 150%
    Potency 19.85%(4.85%)
    Tenacity 50.11%(20.11%)
    Health Steal 20%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,376(297)
    Physical Critical Chance 29.68%(5.18%)
    Armor Penetration 5
    Physical Accuracy 0%
  • Physical Survivability
    Armor 34.7%(7.4%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,510(241)
    Special Critical Chance 15.18%(5.18%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 25.9%(6.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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