• Galactic Power Breakdown

    cur / max
    diff
    Overall
    11 %
    9,020/78,288
    69,268
    Level
    25 %
    501/1,976
    1,475
    Star Influence
    7 %
    1,668/23,660
    21,992
    Ability Levels
    3 %
    182/5,334
    5,153
    Crew
    14 %
    6,671/47,319
    40,649
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    16 %
    5,119/31,546
    26,427
    Level
    16 %
    329/1,976
    1,647
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    5 %
    126/2,354
    2,228
    Gear Pieces
    26 %
    1,971/7,515
    5,544
    Mods
    51 %
    1,175/2,295
    1,121
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    9020
  • Primary Attributes
    Strength (STR) 640
    Agility (AGI) 1,288
    Tactics (TAC) 640
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 26,620(15,100)
    Protection 0
    Speed 145(12)
    Critical Damage 150%
    Potency 8.77%(8.77%)
    Tenacity 23.77%(8.77%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,618(1,815)
    Physical Critical Chance 31.87%(0.42%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.3%
    Dodge Chance 7%(5%)
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,536
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.8%
    Deflection Chance 7%(5%)
    Special Critical Avoidance 0%
 
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