• Galactic Power Breakdown

    cur / max
    diff
    Overall
    45 %
    17,272/38,292
    21,020
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    4,287/9,099
    4,812
    Gear Pieces
    65 %
    4,890/7,515
    2,625
    Mods
    63 %
    1,466/2,295
    830
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +673Health (2)
    +3.04%Health (3)
    +2.9%Defense (2)
    +1.76%Protection (1)
    15-C
    Mk V-C Health Receiver
    15-C
    Primary Stats
    +12%Accuracy
    Secondary Stats
    +0.98%Health (1)
    +14Speed (3)
    +1.57%Critical Chance (1)
    +426Health (1)
    15-B
    Mk V-B Crit Damage Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +4.12%Protection (2)
    +4Speed (1)
    +830Health (2)
    +0.88%Offense (2)
    15-C
    Mk V-C Crit Damage Holo-Array
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3Speed (1)
    +21Defense (3)
    +2.05%Critical Chance (1)
    +0.46%Offense (1)
    15-C
    Mk V-C Health Data-Bus
    15-C
    Primary Stats
    +5.88%Health
    Secondary Stats
    +3Speed (1)
    +5.68%Tenacity (3)
    +1.24%Critical Chance (1)
    +1.34%Defense (1)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +61Offense (2)
    +3.47%Potency (2)
    +2.69%Health (3)
    +406Health (1)
  • Gear Needed

    Mk 4 Chedak ComlinkMk IV
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 17272
    Power
  • Primary Attributes
    Strength (STR) 998
    Agility (AGI) 736
    Tactics (TAC) 635
    Strength Growth (STR) 8.6
    Agility Growth (AGI) 5.7
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 26,371(6,607)
    Protection 20,559(1,141)
    Speed 171(24)
    Critical Damage 180%(30%)
    Potency 31.47%(3.47%)
    Tenacity 39.68%(5.68%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,287(296)
    Physical Critical Chance 38.78%(4.86%)
    Armor Penetration 40
    Physical Accuracy 12%(12%)
  • Physical Survivability
    Armor 31.3%(6.1%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,808(263)
    Special Critical Chance 14.86%(4.86%)
    Resistance Penetration 0
    Special Accuracy 12%(12%)
  • Special Survivability
    Resistance 19.3%(5.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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