• Galactic Power Breakdown

    cur / max
    diff
    Overall
    13 %
    10,804/78,288
    67,484
    Level
    100 %
    1,976/1,976
    Star Influence
    11 %
    2,797/23,660
    20,863
    Ability Levels
    8 %
    440/5,334
    4,895
    Crew
    11 %
    5,593/47,319
    41,726
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    13 %
    4,143/31,546
    27,403
    Level
    10 %
    213/1,976
    1,763
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    15 %
    359/2,354
    1,995
    Gear Pieces
    12 %
    912/7,515
    6,603
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    10804
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 31,230(15,588)
    Protection 10,392(10,392)
    Speed 114(13)
    Critical Damage 150%
    Potency 10.12%(10.12%)
    Tenacity 25.12%(10.12%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,048(922)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 7,845(4,200)
    Special Critical Chance 14.04%(4.04%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18%(0.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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