• Galactic Power Breakdown

    cur / max
    diff
    Overall
    45 %
    15,757/34,527
    18,770
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    64 %
    1,487/2,295
    809
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Potency Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +315Health (1)
    +1.49%Tenacity (1)
    +78Offense (3)
    +9Speed (2)
    15-B
    Mk V-B Potency Receiver
    15-B
    Primary Stats
    +30Speed
    Secondary Stats
    +2077Protection (3)
    +0.8%Health (1)
    +1.4%Defense (1)
    +13Defense (2)
    15-B
    Mk V-B Crit Damage Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +66Offense (2)
    +3.43%Tenacity (2)
    +1.36%Protection (1)
    +8Speed (2)
    15-C
    Mk V-C Crit Damage Holo-Array
    15-C
    Primary Stats
    +5.88%Health
    Secondary Stats
    +353Health (1)
    +3.29%Critical Chance (2)
    +13Defense (2)
    +1.34%Defense (1)
    15-B
    Mk V-B Crit Damage Data-Bus
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +7Speed (2)
    +565Protection (1)
    +1.55%Offense (3)
    +1.26%Defense (1)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +24%Potency
    Secondary Stats
    +90Offense (3)
    +1.73%Tenacity (1)
    +1.98%Health (2)
    +14Defense (2)
  • Gear Needed

    Mk 5 CEC Fusion FurnaceMk V
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 5 Chedak ComlinkMk V
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 3 Carbanti Sensor ArrayMk III
    1
    Mk 6 Chiewab Hypo SyringeMk VI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Fusion) - Young Lando Calrissian
    1
  • 15757
    Power
  • Primary Attributes
    Strength (STR) 623
    Agility (AGI) 1,101
    Tactics (TAC) 596
    Strength Growth (STR) 5.3
    Agility Growth (AGI) 8.0
    Tactics Growth (TAC) 4.4
    Mastery 0
  • General
    Health 14,635(1,781)
    Protection 22,608(6,617)
    Speed 195(54)
    Critical Damage 180%(30%)
    Potency 74%(39%)
    Tenacity 32.65%(6.65%)
    Health Steal 15%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,624(383)
    Physical Critical Chance 38.75%(3.29%)
    Armor Penetration 53
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.8%(6%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,929(351)
    Special Critical Chance 14.33%(3.29%)
    Resistance Penetration 5
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.1%(6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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