This page shows the most popular Zetas that you do not yet have in your collection! It is sorted by % of applied zetas to units at a G12+ level. Note that the zeta "Galactic Legend" is omitted as multiple units share it.
Your Zetas 232 - Missing Zetas 7
Cooldown - 1, the target can't Evade and has -50% Armor against this attack
At the start of battle, if all allies are non-Separatist Droids, this attack has a 60% chance to inflict Target Lock for 2 turns; remove 10% Turn Meter for each instance of damage (max 30%); allies gain 10% Offense (stacking) until the end of the encounter each time this ability is used
+50% Health Steal
Offense Duration + 1
100% Turn Meter Gain Chance, +50% Potency, and gain Max Health equal to Potency percentage
+2% Heal and whenever any ally gains a buff they do not have, they gain a Heal Over Time effect for 2 turns
50R-T gains 10 Speed; Droid allies gain Spare Parts