• Galactic Power Breakdown

    cur / max
    diff
    Overall
    53 %
    18,636/34,527
    15,891
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    69 %
    1,605/2,295
    690
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Potency Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +988Protection (2)
    +1.91%Protection (1)
    +109Offense (3)
    +3Speed (1)
    15-A
    Mk V-A Speed Receiver
    15-A
    Primary Stats
    +24%Critical Avoidance
    Secondary Stats
    +1097Protection (2)
    +0.73%Offense (2)
    +3.33%Tenacity (2)
    +14Defense (2)
    15-A
    Mk V-A Speed Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.25%Potency (1)
    +2.99%Critical Chance (2)
    +21Defense (3)
    +3.77%Tenacity (2)
    15-A
    Mk V-A Tenacity Holo-Array
    15-A
    Primary Stats
    +12%Critical Chance
    Secondary Stats
    +2228Protection (4)
    +0.59%Health (1)
    +1.97%Tenacity (1)
    +3.97%Protection (2)
    15-A
    Mk V-A Defense Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.91%Health (2)
    +0.37%Offense (1)
    +5.27%Tenacity (3)
    +2.25%Defense (2)
    15-A
    Mk V-A Speed Multiplexer
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.71%Potency (1)
    +87Offense (2)
    +2070Protection (3)
    +2.92%Defense (2)
  • Gear Needed

    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 10 TaggeCo Holo LensMk X
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    2
    Mk 12 ArmaTek Tactical DataMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Power Cell Injector (Plasma) - Chief Chirpa
    1
  • 18636
    Power
  • Primary Attributes
    Strength (STR) 811
    Agility (AGI) 688
    Tactics (TAC) 835
    Strength Growth (STR) 7.2
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 5.4
    Mastery 0
  • General
    Health 17,613(428)
    Protection 40,824(18,294)
    Speed 113(3)
    Critical Damage 150%
    Potency 32.96%(2.96%)
    Tenacity 37.34%(14.34%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,416(340)
    Physical Critical Chance 42.29%(14.99%)
    Armor Penetration 29
    Physical Accuracy 0%
  • Physical Survivability
    Armor 31.9%(5.8%)
    Dodge Chance 2%
    Physical Critical Avoidance 24%(24%)
  • Special Offense
    Special Damage 2,481(345)
    Special Critical Chance 25.41%(14.99%)
    Resistance Penetration 15
    Special Accuracy 0%
  • Special Survivability
    Resistance 25.5%(5.7%)
    Deflection Chance 2%
    Special Critical Avoidance 24%(24%)
 
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