• Galactic Power Breakdown

    cur / max
    diff
    Overall
    37 %
    14,361/38,292
    23,931
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    47 %
    4,287/9,099
    4,812
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    65 %
    1,512/2,295
    783
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Chance Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +564Health (2)
    +10Speed (2)
    +5.3%Critical Chance (3)
    +6Defense (1)
    15-D
    Mk V-D Crit Chance Receiver
    15-D
    Primary Stats
    +30Speed
    Secondary Stats
    +6Defense (1)
    +1.01%Health (1)
    +586Health (2)
    +1.31%Defense (1)
    15-B
    Mk V-B Crit Damage Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.44%Critical Chance (2)
    +5.33%Protection (3)
    +4Speed (1)
    +818Protection (1)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +4.31%Protection (3)
    +81Offense (2)
    +1.25%Critical Chance (1)
    +4.27%Tenacity (2)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +8Speed (2)
    +3.63%Potency (2)
    +4.94%Critical Chance (3)
    +590Protection (1)
    15-B
    Mk V-B Crit Damage Multiplexer
    15-B
    Primary Stats
    +24%Potency
    Secondary Stats
    +820Protection (1)
    +15Defense (2)
    +11Speed (3)
    +1.82%Protection (1)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    1
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 14361
    Power
  • Primary Attributes
    Strength (STR) 813
    Agility (AGI) 619
    Tactics (TAC) 535
    Strength Growth (STR) 6.4
    Agility Growth (AGI) 4.3
    Tactics Growth (TAC) 3.5
    Mastery 0
  • General
    Health 17,749(1,315)
    Protection 37,965(11,486)
    Speed 210(63)
    Critical Damage 216%(66%)
    Potency 55.63%(27.63%)
    Tenacity 38.27%(4.27%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,121(194)
    Physical Critical Chance 54.88%(22.92%)
    Armor Penetration 50
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.5%(4.5%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,462(157)
    Special Critical Chance 32.92%(22.92%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.2%(4.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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