• Galactic Power Breakdown

    cur / max
    diff
    Overall
    39 %
    15,043/38,292
    23,249
    Level
    100 %
    1,976/1,976
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    40 %
    3,713/9,099
    5,387
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Chance Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +2.68%Critical Chance (2)
    +5Speed (1)
    +95Offense (3)
    +14Defense (2)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +1007Protection (2)
    +3.89%Tenacity (2)
    +0.99%Defense (1)
    +816Health (3)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3Speed (1)
    +21Defense (3)
    +3.19%Critical Chance (2)
    +1157Protection (2)
    15-A
    Mk V-A Crit Chance Holo-Array
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +9Speed (2)
    +33Offense (1)
    +4.03%Tenacity (2)
    +1.28%Offense (3)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +5Speed (1)
    +0.99%Defense (1)
    +1496Health (4)
    +986Protection (2)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +5.54%Defense (4)
    +8Speed (2)
    +595Protection (1)
    +1.7%Tenacity (1)
  • Gear Needed

    Mk 9 Kyrotech Battle ComputerMk IX
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 5 Chedak ComlinkMk V
    1
    Mk 9 BioTech ImplantMk IX
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 12 ArmaTek VisorMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Fusion) - Seventh Sister
    1
  • 15043
    Power
  • Primary Attributes
    Strength (STR) 664
    Agility (AGI) 802
    Tactics (TAC) 523
    Strength Growth (STR) 4.7
    Agility Growth (AGI) 6.3
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 17,199(2,312)
    Protection 62,535(28,054)
    Speed 217(60)
    Critical Damage 180%(30%)
    Potency 13%
    Tenacity 40.62%(9.62%)
    Health Steal 30%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,624(294)
    Physical Critical Chance 44.54%(13.87%)
    Armor Penetration 93
    Physical Accuracy 0%
  • Physical Survivability
    Armor 28%(6.1%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,537(222)
    Special Critical Chance 23.87%(13.87%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.4%(5.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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