• Galactic Power Breakdown

    cur / max
    diff
    Overall
    31 %
    10,768/34,527
    23,759
    Level
    100 %
    1,976/1,976
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    51 %
    2,751/5,334
    2,583
    Gear Pieces
    51 %
    3,863/7,515
    3,653
    Mods
    65 %
    1,505/2,295
    791
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Potency Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +9Speed (2)
    +2.46%Potency (2)
    +1063Protection (2)
    +0.62%Health (1)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +1.22%Defense (1)
    +908Health (3)
    +2.93%Protection (2)
    +3.78%Tenacity (2)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.37%Potency (1)
    +11Speed (2)
    +4.62%Protection (3)
    +1409Protection (2)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +12%Critical Chance
    Secondary Stats
    +2.9%Health (3)
    +9Speed (2)
    +0.51%Offense (1)
    +2.49%Defense (2)
    15-B
    Mk V-B Potency Data-Bus
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +5Speed (1)
    +0.82%Offense (2)
    +73Offense (2)
    +1175Protection (2)
    12-A
    Mk V-A Crit Damage Multiplexer
    12-A
    Primary Stats
    +19.5%Potency
    Secondary Stats
    +4Speed (1)
    +18Defense (2)
    +3.4%Tenacity (2)
    +3.72%Defense (3)
  • Gear Needed

    Mk 9 Kyrotech Battle ComputerMk IX
    3
    Mk 5 A/KT Stun GunMk V
    1
    Mk 4 Chedak ComlinkMk IV
    3
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 5 Chedak ComlinkMk V
    2
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Plasma) - STAP
    1
  • 10768
    Power
  • Primary Attributes
    Strength (STR) 519
    Agility (AGI) 498
    Tactics (TAC) 354
    Strength Growth (STR) 2.7
    Agility Growth (AGI) 3.6
    Tactics Growth (TAC) 2.7
    Mastery 0
  • General
    Health 13,336(1,289)
    Protection 26,841(9,142)
    Speed 235(68)
    Critical Damage 165%(15%)
    Potency 41.33%(38.33%)
    Tenacity 42.18%(7.18%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,947(189)
    Physical Critical Chance 39.71%(12%)
    Armor Penetration 37
    Physical Accuracy 0%
  • Physical Survivability
    Armor 19.6%(4.3%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,047(138)
    Special Critical Chance 22%(12%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 12.3%(3.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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