• Galactic Power Breakdown

    cur / max
    diff
    Overall
    31 %
    10,869/34,527
    23,658
    Level
    100 %
    1,976/1,976
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    51 %
    2,751/5,334
    2,583
    Gear Pieces
    51 %
    3,863/7,515
    3,653
    Mods
    69 %
    1,605/2,295
    690
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +11Speed (3)
    +252Health (1)
    +46Offense (1)
    +2.54%Health (3)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +11Defense (2)
    +0.81%Offense (2)
    +95Offense (3)
    +1.77%Tenacity (1)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.58%Protection (2)
    +14Speed (3)
    +322Health (1)
    +3.2%Potency (2)
    15-A
    Mk V-A Crit Chance Holo-Array
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +9Speed (2)
    +5.39%Critical Chance (3)
    +3.23%Potency (2)
    +1.48%Tenacity (1)
    15-A
    Mk V-A Crit Chance Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +3.98%Tenacity (2)
    +11Speed (2)
    +6Defense (1)
    +1966Protection (3)
    15-B
    Mk V-B Crit Damage Multiplexer
    15-B
    Primary Stats
    +5.88%Health
    Secondary Stats
    +8Defense (1)
    +1865Protection (3)
    +1.74%Critical Chance (1)
    +7Speed (2)
  • Gear Needed

    Mk 9 Kyrotech Battle ComputerMk IX
    3
    Mk 5 A/KT Stun GunMk V
    1
    Mk 4 Chedak ComlinkMk IV
    3
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 5 Chedak ComlinkMk V
    2
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Plasma) - STAP
    1
  • 10869
    Power
  • Primary Attributes
    Strength (STR) 519
    Agility (AGI) 498
    Tactics (TAC) 354
    Strength Growth (STR) 2.7
    Agility Growth (AGI) 3.6
    Tactics Growth (TAC) 2.7
    Mastery 0
  • General
    Health 14,171(2,124)
    Protection 26,323(8,624)
    Speed 249(82)
    Critical Damage 180%(30%)
    Potency 9.43%(6.43%)
    Tenacity 42.23%(7.23%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,006(248)
    Physical Critical Chance 42.83%(15.12%)
    Armor Penetration 37
    Physical Accuracy 0%
  • Physical Survivability
    Armor 19.4%(4.1%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,110(201)
    Special Critical Chance 25.12%(15.12%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 12.6%(4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord