Light Side allies start the battle with Protection Up (20%) for 2 turns.
1
Level 4
34.65% Health Steal
3
Level 5
5.54% Critical Chance
3
Level 6
Bonus Mechanics for Jedi characters
At the end of each turn, Jedi allies recover Health and Protection equal to 50% of the amount enemies recovered that turn. This recovery can't trigger this effect on enemies.
3
Level 7
16.07% Critical Chance
3
Level 8
20.67% Protection
3
Level 9
Bonus Mechanics for Mace Windu
Whenever Mace Windu is dealt damage, reflect 20% of the damage dealt back onto the attacker as True damage, which can't be evaded. This damage can't defeat enemies.