• Galactic Power Breakdown

    cur / max
    diff
    Overall
    38 %
    13,428/34,527
    21,099
    Level
    100 %
    1,976/1,976
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    51 %
    3,863/7,515
    3,653
    Mods
    68 %
    1,581/2,295
    714
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.73%Tenacity (2)
    +8Speed (2)
    +750Health (2)
    +2.67%Defense (2)
    15-A
    Mk V-A Crit Chance Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +650Protection (1)
    +1.59%Critical Chance (1)
    +2.5%Health (3)
    +5.12%Protection (3)
    15-B
    Mk V-B Crit Chance Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +5Speed (1)
    +729Health (2)
    +1.51%Health (2)
    +1.04%Offense (2)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +12%Critical Chance
    Secondary Stats
    +10Speed (2)
    +3.26%Potency (2)
    +1385Protection (2)
    +13Defense (2)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +4.67%Critical Chance (3)
    +10Speed (2)
    +0.32%Offense (1)
    +3.07%Defense (2)
    15-B
    Mk V-B Crit Damage Multiplexer
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +10Speed (2)
    +6Defense (1)
    +1.67%Critical Chance (1)
    +2.43%Health (3)
  • Gear Needed

    Mk 9 Kyrotech Battle ComputerMk IX
    3
    Mk 5 A/KT Stun GunMk V
    1
    Mk 4 Chedak ComlinkMk IV
    3
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 5 Chedak ComlinkMk V
    2
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Plasma) - STAP
    1
  • 13428
    Power
  • Primary Attributes
    Strength (STR) 519
    Agility (AGI) 498
    Tactics (TAC) 354
    Strength Growth (STR) 2.7
    Agility Growth (AGI) 3.6
    Tactics Growth (TAC) 2.7
    Mastery 0
  • General
    Health 14,224(2,177)
    Protection 24,798(7,099)
    Speed 240(73)
    Critical Damage 180%(30%)
    Potency 6.26%(3.26%)
    Tenacity 38.73%(3.73%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,969(211)
    Physical Critical Chance 55.64%(27.93%)
    Armor Penetration 37
    Physical Accuracy 0%
  • Physical Survivability
    Armor 19.5%(4.2%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,028(119)
    Special Critical Chance 37.93%(27.93%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 12.3%(3.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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