• Galactic Power Breakdown

    cur / max
    diff
    Overall
    39 %
    14,779/37,297
    22,518
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    35 %
    2,873/8,105
    5,232
    Gear Pieces
    49 %
    3,720/7,515
    3,795
    Mods
    67 %
    1,557/2,295
    738
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Health Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +18Speed (4)
    +830Protection (1)
    +57Offense (2)
    +1.62%Defense (1)
    15-B
    Mk V-B Speed Receiver
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +374Health (1)
    +10Speed (2)
    +1.25%Protection (1)
    +4.18%Tenacity (3)
    15-A
    Mk V-A Health Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +0.66%Offense (2)
    +1289Protection (2)
    +12Speed (3)
    +1.88%Potency (1)
    15-B
    Mk V-B Speed Holo-Array
    15-B
    Primary Stats
    +12%Critical Chance
    Secondary Stats
    +2.08%Potency (1)
    +2.16%Defense (2)
    +1126Protection (2)
    +2.93%Protection (2)
    15-A
    Mk V-A Speed Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +954Protection (2)
    +41Offense (1)
    +5.57%Protection (3)
    +2.44%Defense (2)
    15-B
    Mk V-B Speed Multiplexer
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +19Defense (3)
    +30Offense (1)
    +220Health (1)
    +0.65%Offense (2)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    1
    Mk 9 Kyrotech Battle ComputerMk IX
    4
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    3
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 9 TaggeCo Holo LensMk IX
    1
    Mk 6 A/KT Stun GunMk VI
    2
    Mk 5 Carbanti Sensor ArrayMk V
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 12 ArmaTek VisorMk XII
    2
    Mk 12 ArmaTek Tactical DataMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    2
    Power Cell Injector (Fusion) - Admiral Raddus
    1
  • 14779
    Power
  • Primary Attributes
    Strength (STR) 836
    Agility (AGI) 702
    Tactics (TAC) 1,086
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 7.3
    Mastery 0
  • General
    Health 21,682(3,429)
    Protection 24,475(6,000)
    Speed 197(53)
    Critical Damage 150%
    Potency 6.96%(3.96%)
    Tenacity 37.18%(4.18%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,161(259)
    Physical Critical Chance 36.83%(12%)
    Armor Penetration 21
    Physical Accuracy 0%
  • Physical Survivability
    Armor 32.7%(8.3%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 3,135(326)
    Special Critical Chance 25.12%(12%)
    Resistance Penetration 10
    Special Accuracy 0%
  • Special Survivability
    Resistance 23.9%(7.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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