• Galactic Power Breakdown

    cur / max
    diff
    Overall
    42 %
    14,640/34,527
    19,887
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    55 %
    4,182/7,515
    3,333
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Speed Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +92Offense (3)
    +0.74%Health (1)
    +4.25%Critical Chance (2)
    +11Speed (2)
    15-A
    Mk V-A Speed Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +26Defense (3)
    +1.86%Potency (1)
    +2.8%Protection (2)
    +3.06%Tenacity (2)
    15-A
    Mk V-A Speed Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +23Offense (1)
    +11Speed (3)
    +2.53%Critical Chance (2)
    +4.4%Tenacity (2)
    15-A
    Mk V-A Crit Chance Holo-Array
    15-A
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +0.58%Health (1)
    +81Offense (3)
    +3.9%Protection (2)
    +1.9%Defense (2)
    15-A
    Mk V-A Crit Chance Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +3.07%Potency (2)
    +2.03%Tenacity (1)
    +867Health (3)
    +0.86%Offense (2)
    15-A
    Mk V-A Speed Multiplexer
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +27Defense (4)
    +2.1%Critical Chance (1)
    +8Speed (2)
    +570Protection (1)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    1
    Mk 4 Chedak ComlinkMk IV
    3
    Mk 9 Kyrotech Battle ComputerMk IX
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 5 Chedak ComlinkMk V
    2
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Plasma) - STAP
    1
  • 14640
    Power
  • Primary Attributes
    Strength (STR) 640
    Agility (AGI) 653
    Tactics (TAC) 475
    Strength Growth (STR) 4.1
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 4.1
    Mastery 0
  • General
    Health 17,059(1,934)
    Protection 32,255(7,919)
    Speed 253(77)
    Critical Damage 186%(36%)
    Potency 7.92%(4.92%)
    Tenacity 55.49%(9.49%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,304(329)
    Physical Critical Chance 47.17%(16.88%)
    Armor Penetration 37
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.6%(6.7%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,476(276)
    Special Critical Chance 26.88%(16.88%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 20.1%(6.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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