• Galactic Power Breakdown

    cur / max
    diff
    Overall
    54 %
    19,110/35,311
    16,201
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    6,119/6,119
    Gear Pieces
    65 %
    4,890/7,515
    2,625
    Mods
    64 %
    1,472/2,295
    824
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Speed Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +2.45%Tenacity (2)
    +1329Protection (2)
    +1.62%Critical Chance (1)
    +14Speed (3)
    15-C
    Mk IV-C Speed Receiver
    15-C
    Primary Stats
    +26Speed
    Secondary Stats
    +1.61%Health (2)
    +182Health (1)
    +503Protection (1)
    +53Offense (2)
    15-A
    Mk V-A Health Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +69Offense (2)
    +229Health (1)
    +15Speed (3)
    +0.84%Offense (2)
    15-A
    Mk V-A Health Holo-Array
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +20Speed (4)
    +464Health (2)
    +8Defense (1)
    +2.21%Potency (1)
    15-A
    Mk V-A Speed Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1304Protection (2)
    +4Speed (1)
    +2.18%Tenacity (1)
    +3.32%Health (4)
    15-A
    Mk V-A Speed Multiplexer
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +5Defense (1)
    +1.86%Tenacity (1)
    +19Speed (4)
    +1.04%Offense (2)
  • Gear Needed

    Mk 9 Kyrotech Battle ComputerMk IX
    1
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 2 Zaltin Bacta GelMk II
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 12 ArmaTek VisorMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Fusion) - The Armorer
    1
  • 19110
    Power
  • Primary Attributes
    Strength (STR) 1,189
    Agility (AGI) 548
    Tactics (TAC) 531
    Strength Growth (STR) 7.3
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 5.4
    Mastery 0
  • General
    Health 29,551(4,484)
    Protection 44,294(16,295)
    Speed 263(112)
    Critical Damage 150%
    Potency 22.21%(2.21%)
    Tenacity 49.5%(6.5%)
    Health Steal 25%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,787(427)
    Physical Critical Chance 26.16%(1.62%)
    Armor Penetration 15
    Physical Accuracy 0%
  • Physical Survivability
    Armor 33.8%(3.2%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,569(295)
    Special Critical Chance 11.62%(1.62%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 25.6%(2.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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