• Galactic Power Breakdown

    cur / max
    diff
    Overall
    36 %
    14,122/38,292
    24,170
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    21 %
    1,929/9,099
    7,170
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    67 %
    1,559/2,295
    737
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Health Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +10Speed (2)
    +1.68%Critical Chance (1)
    +14Defense (2)
    +3.69%Defense (3)
    15-C
    Mk V-C Health Receiver
    15-C
    Primary Stats
    +30Speed
    Secondary Stats
    +0.78%Offense (2)
    +78Offense (2)
    +1.75%Critical Chance (1)
    +376Health (1)
    15-A
    Mk V-A Health Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1246Protection (2)
    +7Speed (2)
    +113Offense (3)
    +1.12%Health (1)
    15-B
    Mk V-B Health Holo-Array
    15-B
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +1.16%Offense (3)
    +5Speed (1)
    +3.02%Potency (2)
    +0.92%Defense (1)
    15-A
    Mk V-A Health Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +87Offense (3)
    +5Speed (1)
    +3.14%Tenacity (2)
    +2.67%Potency (2)
    15-A
    Mk V-A Health Multiplexer
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +3Speed (1)
    +223Health (1)
    +136Offense (4)
    +3.91%Potency (2)
  • Gear Needed

    Mk 4 Sienar Holo ProjectorMk IV
    2
    Mk 5 A/KT Stun GunMk V
    2
    Mk 3 Czerka Stun CuffsMk III
    2
    Mk 4 Chedak ComlinkMk IV
    1
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 14122
    Power
  • Primary Attributes
    Strength (STR) 897
    Agility (AGI) 736
    Tactics (TAC) 635
    Strength Growth (STR) 8.6
    Agility Growth (AGI) 5.7
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 23,015(5,919)
    Protection 29,790(10,372)
    Speed 207(60)
    Critical Damage 186%(36%)
    Potency 37.59%(9.59%)
    Tenacity 35.14%(3.14%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,350(554)
    Physical Critical Chance 37.35%(3.43%)
    Armor Penetration 26
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.4%(3.9%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,079(534)
    Special Critical Chance 13.43%(3.43%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.3%(3.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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