• Galactic Power Breakdown

    cur / max
    diff
    Overall
    38 %
    13,191/34,527
    21,336
    Level
    100 %
    1,976/1,976
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    47 %
    3,578/7,515
    3,938
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +4.07%Tenacity (2)
    +69Offense (2)
    +4Speed (1)
    +1975Protection (3)
    15-A
    Mk V-A Crit Chance Receiver
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +67Offense (2)
    +9Speed (2)
    +559Health (2)
    +2.79%Protection (2)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +26Defense (3)
    +3Speed (1)
    +1010Protection (2)
    +1.58%Health (2)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1002Health (3)
    +1233Protection (2)
    +3Speed (1)
    +2.47%Defense (2)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +5.11%Potency (3)
    +903Protection (2)
    +2.23%Defense (2)
    +4Speed (1)
    15-A
    Mk V-A Crit Chance Multiplexer
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +4.75%Tenacity (3)
    +654Protection (1)
    +2.51%Critical Chance (2)
    +7Speed (2)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    3
    Mk 9 Kyrotech Battle ComputerMk IX
    3
    Mk 4 Chedak ComlinkMk IV
    3
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 5 Chedak ComlinkMk V
    2
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Plasma) - STAP
    1
  • 13191
    Power
  • Primary Attributes
    Strength (STR) 439
    Agility (AGI) 498
    Tactics (TAC) 354
    Strength Growth (STR) 2.7
    Agility Growth (AGI) 3.6
    Tactics Growth (TAC) 2.7
    Mastery 0
  • General
    Health 11,117(1,710)
    Protection 32,286(14,587)
    Speed 197(30)
    Critical Damage 180%(30%)
    Potency 8.11%(5.11%)
    Tenacity 39.82%(8.82%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,178(420)
    Physical Critical Chance 38.22%(10.51%)
    Armor Penetration 37
    Physical Accuracy 0%
  • Physical Survivability
    Armor 18.7%(4.7%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,205(296)
    Special Critical Chance 20.51%(10.51%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 13%(4.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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