• Galactic Power Breakdown

    cur / max
    diff
    Overall
    10 %
    8,112/78,288
    70,176
    Level
    10 %
    213/1,976
    1,763
    Star Influence
    11 %
    2,633/23,660
    21,026
    Ability Levels
    0 %
    0/5,334
    5,334
    Crew
    11 %
    5,267/47,319
    42,053
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    11 %
    3,511/31,546
    28,035
    Level
    28 %
    557/1,976
    1,419
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    8 %
    195/2,354
    2,159
    Gear Pieces
    11 %
    846/7,515
    6,669
    Mods
    39 %
    902/2,295
    1,394
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    8112
  • Primary Attributes
    Strength (STR) 581
    Agility (AGI) 581
    Tactics (TAC) 1,016
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 22,987(12,529)
    Protection 8,353(8,353)
    Speed 112(11)
    Critical Damage 150%
    Potency 8.13%(8.13%)
    Tenacity 23.13%(8.13%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,163(741)
    Physical Critical Chance 19.67%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 19.3%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 5,814(3,376)
    Special Critical Chance 13.25%(3.25%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.3%(0.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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