Light Side allies start the battle with Protection Up (20%) for 2 turns.
1
Level 4
19.85% Protection
3
Level 5
9.23% Offense
3
Level 6
Bonus Mechanics for Resistance characters
Whenever a Resistance ally deals damage to an enemy and no other enemy is Blinded, inflict Blind for 2 turns on the target enemy, which can't be resisted.
3
Level 7
64.7% Health Steal
3
Level 8
25.5% Accuracy
3
Level 9
Bonus Mechanics for Finn
Whenever another ally uses an ability on their turn, Finn assists (limit once per turn) dealing 50% more damage.