• Galactic Power Breakdown

    cur / max
    diff
    Overall
    45 %
    15,805/34,527
    18,722
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    66 %
    1,535/2,295
    761
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Speed Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +13Speed (3)
    +1.41%Tenacity (1)
    +1.54%Critical Chance (1)
    +5.45%Potency (3)
    15-C
    Mk V-C Health Receiver
    15-C
    Primary Stats
    +30Speed
    Secondary Stats
    +496Protection (1)
    +619Health (2)
    +3.23%Potency (2)
    +1.16%Defense (1)
    15-A
    Mk V-A Speed Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +10Speed (3)
    +1284Protection (2)
    +245Health (1)
    +2.07%Health (2)
    15-B
    Mk V-B Health Holo-Array
    15-B
    Primary Stats
    +12%Critical Chance
    Secondary Stats
    +105Offense (3)
    +8Speed (2)
    +758Protection (1)
    +1.56%Defense (1)
    15-B
    Mk V-B Speed Data-Bus
    15-B
    Primary Stats
    +5.88%Health
    Secondary Stats
    +2.86%Protection (2)
    +11Speed (2)
    +25Offense (1)
    +3.89%Potency (2)
    15-A
    Mk V-A Speed Multiplexer
    15-A
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +2.19%Health (2)
    +65Offense (2)
    +10Speed (2)
    +3.47%Potency (2)
  • Gear Needed

    Mk 8 BioTech ImplantMk VIII
    2
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 10 TaggeCo Holo LensMk X
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek VisorMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Power Cell Injector (Fusion) - Wicket
    1
  • 15805
    Power
  • Primary Attributes
    Strength (STR) 710
    Agility (AGI) 1,055
    Tactics (TAC) 501
    Strength Growth (STR) 5.7
    Agility Growth (AGI) 8.6
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 17,631(3,624)
    Protection 20,068(3,025)
    Speed 235(95)
    Critical Damage 150%
    Potency 16.04%(16.04%)
    Tenacity 54.41%(25.41%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,627(322)
    Physical Critical Chance 59.46%(13.54%)
    Armor Penetration 68
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.3%(2.4%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,467(265)
    Special Critical Chance 23.54%(13.54%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18%(1.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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