• Galactic Power Breakdown

    cur / max
    diff
    Overall
    46 %
    14,635/31,546
    16,911
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    73 %
    1,724/2,354
    630
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    52 %
    1,215/2,295
    1,080
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-D
    Mk V-D Speed Transmitter
    15-D
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +0.82%Health (1)
    +3.89%Critical Chance (2)
    +1.68%Potency (1)
    +8Defense (1)
    15-D
    Mk V-D Speed Receiver
    15-D
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.34%Critical Chance (2)
    +0.37%Offense (1)
    +1.74%Tenacity (1)
    +7Defense (1)
    15-D
    Mk V-D Speed Processor
    15-D
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.15%Tenacity (1)
    +11Speed (2)
    +0.92%Health (1)
    +2.14%Critical Chance (1)
    15-D
    Mk V-D Crit Chance Holo-Array
    15-D
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +2.02%Tenacity (1)
    +2.95%Potency (2)
    +0.31%Offense (1)
    +1.03%Health (1)
    15-D
    Mk V-D Speed Data-Bus
    15-D
    Primary Stats
    +5.88%Health
    Secondary Stats
    +2.22%Potency (1)
    +4.01%Protection (2)
    +0.35%Offense (1)
    +259Health (1)
    15-D
    Mk V-D Crit Chance Multiplexer
    15-D
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.38%Protection (1)
    +738Health (2)
    +1.25%Tenacity (1)
    +539Protection (1)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    1
    Mk 10 BlasTech Weapon ModMk X
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 9 BAW Armor ModMk IX
    1
    Mk 9 BioTech ImplantMk IX
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - TIE Fighter Pilot
    1
  • 14635
    Power
  • Primary Attributes
    Strength (STR) 566
    Agility (AGI) 1,022
    Tactics (TAC) 563
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 8.1
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 13,372(1,981)
    Protection 24,035(1,740)
    Speed 198(28)
    Critical Damage 150%
    Potency 57.85%(6.85%)
    Tenacity 37.16%(6.16%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,019(342)
    Physical Critical Chance 50.28%(17.37%)
    Armor Penetration 128
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.6%(6.5%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,523(172)
    Special Critical Chance 27.37%(17.37%)
    Resistance Penetration 5
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.3%(5.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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