Whenever Light Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
1
Level 4
35.7% Health Steal
3
Level 5
17.76% Accuracy
3
Level 6
Bonus Mechanics for Jedi characters
Whenever an enemy is defeated by a Jedi ally, that enemy can't be revived.
3
Level 7
24.22% Protection
3
Level 8
25.81% Accuracy
3
Level 9
Bonus Mechanics for Mace Windu
Whenever Mace Windu is dealt damage, reflect 20% of the damage dealt back onto the attacker as True damage, which can't be evaded. This damage can't defeat enemies.