• Galactic Power Breakdown

    cur / max
    diff
    Overall
    4 %
    3,601/78,288
    74,687
    Level
    21 %
    429/1,976
    1,547
    Star Influence
    0 %
    0/23,660
    23,660
    Ability Levels
    1 %
    84/5,334
    5,250
    Crew
    6 %
    3,089/47,319
    44,230
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    5 %
    1,872/31,546
    29,674
    Level
    14 %
    281/1,976
    1,695
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    12 %
    293/2,354
    2,061
    Gear Pieces
    8 %
    624/7,515
    6,891
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    3601
  • Primary Attributes
    Strength (STR) 831
    Agility (AGI) 1,041
    Tactics (TAC) 622
    Strength Growth (STR) 8.3
    Agility Growth (AGI) 10.4
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 19,620(4,662)
    Protection 4,662(4,662)
    Speed 118(4)
    Critical Damage 150%
    Potency 3.05%(3.05%)
    Tenacity 18.05%(3.05%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,936(479)
    Physical Critical Chance 27.33%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 25.6%(0.9%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,492
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 11.4%(1.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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