• Galactic Power Breakdown

    cur / max
    diff
    Overall
    43 %
    16,693/38,292
    21,599
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    42 %
    3,867/9,099
    5,232
    Gear Pieces
    65 %
    4,890/7,515
    2,625
    Mods
    56 %
    1,307/2,295
    989
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk III-A Crit Damage Transmitter
    15-A
    Primary Stats
    +3.88%Offense
    Secondary Stats
    +2.19%Tenacity (2)
    +8Speed (3)
    +1.39%Critical Chance (1)
    +2.07%Protection (2)
    15-C
    Mk V-C Crit Damage Receiver
    15-C
    Primary Stats
    +30Speed
    Secondary Stats
    +2.15%Defense (2)
    +3.9%Protection (2)
    +1.25%Potency (1)
    +1.04%Health (1)
    15-B
    Mk V-B Crit Damage Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +0.9%Offense (2)
    +612Health (2)
    +4.16%Potency (2)
    +5Speed (1)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +12Speed (3)
    +4.35%Tenacity (2)
    +665Protection (1)
    +444Health (2)
    15-A
    Mk V-A Health Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +5Speed (1)
    +4.91%Potency (3)
    +15Defense (2)
    +3.72%Critical Chance (2)
    15-C
    Mk V-C Health Multiplexer
    15-C
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +1.39%Potency (1)
    +8Speed (2)
    +2.01%Protection (1)
    +2.37%Defense (2)
  • Gear Needed

    Mk 4 Chedak ComlinkMk IV
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 16693
    Power
  • Primary Attributes
    Strength (STR) 998
    Agility (AGI) 736
    Tactics (TAC) 635
    Strength Growth (STR) 8.6
    Agility Growth (AGI) 5.7
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 24,021(4,257)
    Protection 21,633(2,215)
    Speed 215(68)
    Critical Damage 180%(30%)
    Potency 39.71%(11.71%)
    Tenacity 64.54%(30.54%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,076(85)
    Physical Critical Chance 39.02%(5.11%)
    Armor Penetration 40
    Physical Accuracy 0%
  • Physical Survivability
    Armor 30.8%(5.7%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,618(73)
    Special Critical Chance 15.11%(5.11%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.6%(4.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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