• Galactic Power Breakdown

    cur / max
    diff
    Overall
    53 %
    18,784/35,101
    16,317
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,909/5,909
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    66 %
    1,533/2,295
    762
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Crit Damage Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +6Speed (2)
    +3.12%Critical Chance (2)
    +2.23%Potency (1)
    +15Defense (2)
    15-A
    Mk V-A Potency Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +30Offense (1)
    +5Defense (1)
    +3.87%Defense (3)
    +801Health (3)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +614Protection (1)
    +8Speed (2)
    +0.38%Offense (1)
    +3.11%Health (4)
    15-B
    Mk V-B Potency Holo-Array
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +0.91%Defense (1)
    +3Speed (1)
    +1457Protection (2)
    +5.78%Potency (3)
    15-B
    Mk V-B Crit Damage Data-Bus
    15-B
    Primary Stats
    +5.88%Health
    Secondary Stats
    +2.88%Tenacity (2)
    +1.22%Potency (1)
    +3.41%Protection (2)
    +10Speed (2)
    15-B
    Mk V-B Crit Damage Multiplexer
    15-B
    Primary Stats
    +24%Potency
    Secondary Stats
    +0.3%Offense (1)
    +480Protection (1)
    +15Defense (2)
    +9Speed (3)
  • Gear Needed

    Mk 9 Kyrotech Battle ComputerMk IX
    2
    Mk 5 Arakyd Droid CallerMk V
    1
    Mk 9 Fabritech Data PadMk IX
    2
    Mk 9 BAW Armor ModMk IX
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 5 Chedak ComlinkMk V
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Power Cell Injector (Ionic) - Iden Versio
    1
  • 18784
    Power
  • Primary Attributes
    Strength (STR) 807
    Agility (AGI) 819
    Tactics (TAC) 652
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 7.3
    Tactics Growth (TAC) 5.4
    Mastery 0
  • General
    Health 21,739(2,458)
    Protection 28,820(3,417)
    Speed 195(66)
    Critical Damage 180%(30%)
    Potency 65.22%(48.22%)
    Tenacity 43.88%(2.88%)
    Health Steal 35%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,982(218)
    Physical Critical Chance 35.45%(3.12%)
    Armor Penetration 124
    Physical Accuracy 0%
  • Physical Survivability
    Armor 32.4%(5.7%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,073(256)
    Special Critical Chance 13.12%(3.12%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 22.5%(5.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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