• Galactic Power Breakdown

    cur / max
    diff
    Overall
    26 %
    20,414/78,288
    57,874
    Level
    77 %
    1,533/1,976
    443
    Star Influence
    15 %
    3,585/23,660
    20,075
    Ability Levels
    17 %
    959/5,334
    4,376
    Crew
    30 %
    14,339/47,319
    32,981
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    30 %
    9,559/31,546
    21,987
    Level
    47 %
    929/1,976
    1,047
    Stars
    100 %
    4,655/4,655
    Ability Levels
    40 %
    948/2,354
    1,406
    Gear Pieces
    40 %
    3,029/7,515
    4,487
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    20414
  • Primary Attributes
    Strength (STR) 836
    Agility (AGI) 836
    Tactics (TAC) 1,461
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 45,022(29,974)
    Protection 19,982(19,982)
    Speed 127(26)
    Critical Damage 150%
    Potency 19.45%(19.45%)
    Tenacity 34.45%(19.45%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,819(1,774)
    Physical Critical Chance 23.92%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 11,583(8,077)
    Special Critical Chance 17.75%(7.75%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.7%(1.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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