• Galactic Power Breakdown

    cur / max
    diff
    Overall
    32 %
    12,531/38,292
    25,761
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    40 %
    3,657/9,099
    5,442
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    59 %
    1,374/2,295
    921
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Crit Chance Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +278Health (1)
    +1.35%Critical Chance (1)
    +7Speed (2)
    +1.53%Health (2)
    15-C
    Mk V-C Crit Chance Receiver
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +4Speed (1)
    +3.51%Potency (2)
    +66Offense (2)
    +2.19%Tenacity (1)
    15-D
    Mk V-D Crit Chance Processor
    15-D
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +86Offense (2)
    +1.68%Protection (1)
    +419Health (1)
    +1.22%Critical Chance (1)
    15-C
    Mk V-C Crit Damage Holo-Array
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +677Protection (1)
    +13Defense (2)
    +0.72%Offense (2)
    +4Speed (1)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +5.72%Potency (3)
    +9Speed (2)
    +0.71%Offense (2)
    +39Offense (1)
    15-C
    Mk V-C Crit Damage Multiplexer
    15-C
    Primary Stats
    +24%Potency
    Secondary Stats
    +1.22%Tenacity (1)
    +1180Protection (2)
    +0.3%Offense (1)
    +9Speed (2)
  • Gear Needed

    Mk 4 Sienar Holo ProjectorMk IV
    2
    Mk 5 A/KT Stun GunMk V
    2
    Mk 3 Czerka Stun CuffsMk III
    2
    Mk 4 Chedak ComlinkMk IV
    1
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 12531
    Power
  • Primary Attributes
    Strength (STR) 710
    Agility (AGI) 617
    Tactics (TAC) 533
    Strength Growth (STR) 6.4
    Agility Growth (AGI) 4.3
    Tactics Growth (TAC) 3.5
    Mastery 0
  • General
    Health 15,444(1,714)
    Protection 26,164(6,746)
    Speed 180(33)
    Critical Damage 150%
    Potency 61.23%(33.23%)
    Tenacity 35.41%(3.41%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,943(314)
    Physical Critical Chance 42.48%(10.57%)
    Armor Penetration 26
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.7%(4.7%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,589(289)
    Special Critical Chance 20.57%(10.57%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 16.6%(3.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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