• Galactic Power Breakdown

    cur / max
    diff
    Overall
    42 %
    15,747/37,297
    21,550
    Level
    100 %
    1,976/1,976
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    63 %
    5,124/8,105
    2,981
    Gear Pieces
    58 %
    4,359/7,515
    3,156
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +10Defense (2)
    +1.62%Potency (1)
    +3.37%Defense (3)
    +3.95%Tenacity (2)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +524Health (2)
    +3.79%Protection (2)
    +1.73%Health (2)
    +2.3%Defense (2)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +22Defense (3)
    +3.19%Critical Chance (2)
    +27Offense (1)
    +4.06%Potency (2)
    15-A
    Mk V-A Crit Chance Holo-Array
    15-A
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +2.87%Health (3)
    +5Speed (1)
    +4.06%Critical Chance (2)
    +2.84%Tenacity (2)
    15-A
    Mk V-A Crit Chance Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.5%Defense (1)
    +6Speed (2)
    +1.22%Health (2)
    +783Health (3)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +1.15%Protection (1)
    +15Speed (3)
    +0.71%Offense (2)
    +3.8%Potency (2)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    2
    Mk 7 Kyrotech Power ConverterMk VII
    1
    Mk 9 TaggeCo Holo LensMk IX
    2
    Mk 9 Kyrotech Battle ComputerMk IX
    2
    Mk 5 Arakyd Droid CallerMk V
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    2
    Mk 12 ArmaTek Data PadMk XII
    2
    Power Cell Injector (Ionic) - Merrin
    1
  • 15747
    Power
  • Primary Attributes
    Strength (STR) 761
    Agility (AGI) 596
    Tactics (TAC) 1,081
    Strength Growth (STR) 4.7
    Agility Growth (AGI) 4.7
    Tactics Growth (TAC) 6.3
    Mastery 0
  • General
    Health 20,758(2,375)
    Protection 22,090(4,890)
    Speed 183(56)
    Critical Damage 216%(66%)
    Potency 60.48%(9.48%)
    Tenacity 63.79%(30.79%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,929(144)
    Physical Critical Chance 37.08%(15.25%)
    Armor Penetration 40
    Physical Accuracy 0%
  • Physical Survivability
    Armor 25.3%(5.7%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 3,430(222)
    Special Critical Chance 29.83%(15.24%)
    Resistance Penetration 10
    Special Accuracy 0%
  • Special Survivability
    Resistance 20.6%(5.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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