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Brill Counsil
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Brill Counsil
User #
522048
Arena Rank
38
Level
85
Guild
MiddleAged Mayhem
Ally Code
192-182-732
Joined
Oct 26, 2023
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Brill Counsil's Datacrons
Last updated:
Characters
Ships
Datacrons
Mods
Omicrons
Zetas
Level 9
4
Level 6-8
1
Level 3-5
14
All
Unwavering Courage
Escalating Conflict
Lvl 9
Escalating Conflict
45.06%
Health Steal
65%
Accuracy
20.99%
Protection
Level 3
- Light Side
The first time each Light Side ally is defeated, remaining Light Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Level 6
- Resistance
Resistance allies have +100% Tenacity. Resistance allies can't be defeated until each ally that had 100% Health at the start of battle has fallen below 100% at least once.
Level 9
- Rey
The first time Rey is defeated, they are revived with 100% Health, gain Protection Over Time (75%) for 2 turns, and take a bonus turn.
Lvl 9
Escalating Conflict
50.22%
Health Steal
29.08%
Accuracy
32.09%
Health
6.94%
Protection
Level 3
- Light Side
Whenever Light Side allies are evaded by an enemy, that ally gains Accuracy Up for 2 turns, and they inflict Evasion Down for 2 turns on that enemy, which can't be evaded.
Level 6
- Jedi
While Jedi allies have 100% Health they have 100% Offense, otherwise they have 100% Defense. At the start of their turn, if they are buffed, they gain Advantage for 1 turn, otherwise they gain Tenacity Up for 2 turns.
Level 9
- Kit Fisto
Kit Fisto has +100% Health Steal. At the start of the battle, grant Guard to all other Galactic Republic Jedi allies until Kit Fisto is defeated. Kit Fisto and all allies with Guard have +100% Accuracy and have their Health and Protection equalized at the start of each ally's turn. Whenever Kit Fisto attacks out of turn he recovers 20% Health and Protection and lowers the cooldown of Turn the Tide by 1. Whenever Kit Fisto uses a Special ability all Galactic Republic Jedi gain Retribution for 2 turns. Whenever he uses his Basic ability, dispel all buffs on the target enemy.
Lvl 9
Escalating Conflict
78.11%
Health Steal
18.93%
Offense
4.56%
Critical Chance
28.08%
Protection
Level 3
- Dark Side
Dark Side allies start the battle with Protection Up (20%) for 2 turns.
Level 6
- Sith
Whenever a Sith ally deals damage to an enemy and no other enemy is Marked, inflict Marked for 1 turn on the target enemy, which can't be evaded or resisted.
Level 9
- Sith Assassin
Whenever Sith Assassin gains Stealth, they also reduce the cooldowns of their Special abilities by 1.
Lvl 9
Escalating Conflict
30.4%
Health Steal
20.44%
Offense
5.91%
Critical Chance
21.85%
Health
9%
Protection
Level 3
- Dark Side
The first time each Dark Side ally is defeated, remaining Dark Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Level 6
- Separatist
Whenever Separatist allies attack out of turn, they have a 25% chance to remove 10% Turn Meter from the target.
Level 9
- Geonosian Spy
Whenever Geonosian Spy attacks out of turn, they recover 20% Health and Protection.
Lvl 6
Escalating Conflict
17.76%
Offense
1.88%
Critical Chance
Level 3
- Dark Side
Whenever Dark Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
Level 6
- Separatist
Whenever a Separatist ally deals damage to an enemy and no other enemy is Blinded, inflict Blind for 2 turns on the target enemy, which can't be resisted.
Lvl 5
Unwavering Courage
6.18%
Potency
11.48%
Deflection
10.65%
Resistance
9.37%
Critical Avoidance
Level 3
- Dark Side
Whenever Dark Side allies inflict a debuff on an enemy, they deal damage to that enemy equal to 2% of that enemy's Max Health.
Lvl 5
Escalating Conflict
27.99%
Health Steal
7.64%
Critical Chance
14.43%
Health
Level 3
- Light Side
Light Side allies start the battle with Protection Up (20%) for 2 turns.
Lvl 5
Escalating Conflict
18.95%
Offense
7.29%
Accuracy
Level 3
- Light Side
Light Side allies start the battle with Protection Up (20%) for 2 turns.
Lvl 5
Unwavering Courage
9.38%
Critical Damage
13.78%
Potency
19.13%
Tenacity
9.62%
Critical Avoidance
Level 3
- Dark Side
Whenever Dark Side allies inflict a debuff, they gain 2% Critical Chance (stacking) for 3 turns.
Lvl 5
Escalating Conflict
21.05%
Health Steal
14.17%
Offense
8.97%
Protection
Level 3
- Dark Side
Dark Side allies start the battle with Protection Up (20%) for 2 turns.
Lvl 5
Unwavering Courage
6.03%
Potency
11.37%
Tenacity
14.6%
Deflection
11.65%
Critical Avoidance
Level 3
- Light Side
Whenever Light Side allies inflict a debuff on an enemy, they deal damage to that enemy equal to 2% of that enemy's Max Health.
Lvl 5
Unwavering Courage
17.99%
Potency
11.99%
Deflection
12.72%
Critical Avoidance
Level 3
- Dark Side
Whenever Dark Side allies inflict a debuff, they gain 2% Critical Chance (stacking) for 3 turns.
Lvl 5
Unwavering Courage
19.49%
Critical Damage
10.02%
Tenacity
11.5%
Critical Avoidance
Level 3
- Dark Side
Whenever Dark Side allies inflict a debuff on an enemy, they deal damage to that enemy equal to 2% of that enemy's Max Health.
Lvl 5
Unwavering Courage
35.44%
Tenacity
12.69%
Critical Avoidance
Level 3
- Dark Side
Whenever Dark Side allies gain a buff, they recover 2% Health and Protection.
Lvl 5
Unwavering Courage
10.12%
Potency
6.78%
Tenacity
11.48%
Resistance
14.89%
Critical Avoidance
Level 3
- Light Side
At the beginning of their turn, Light Side allies have +25% chance to dispel all Debuffs on themself.
Lvl 4
Escalating Conflict
55.9%
Health Steal
8%
Health
Level 3
- Light Side
The first time each Light Side ally is defeated, remaining Light Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Lvl 4
Escalating Conflict
11.37%
Health Steal
12.14%
Accuracy
9.2%
Health
Level 3
- Dark Side
Whenever Dark Side allies are evaded by an enemy, that ally gains Accuracy Up for 2 turns, and they inflict Evasion Down for 2 turns on that enemy, which can't be evaded.
Lvl 3
Escalating Conflict
9.45%
Accuracy
3.37%
Critical Chance
Level 3
- Light Side
The first time each Light Side ally is defeated, remaining Light Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Lvl 3
Escalating Conflict
16.53%
Health Steal
9.07%
Health
Level 3
- Light Side
Light Side allies start the battle with Protection Up (20%) for 2 turns.
Brill Counsil has 1 empty datacrons
Snap.fan - Marvel Snap
LOTR.gg - Lord of the Rings Heroes
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